Published: Thu, April 12, 2018
Sci-tech | By Carrie Guzman

God of War adds option to get rid of that pesky HUD

God of War adds option to get rid of that pesky HUD

This may come as a bit of sad thing to hear for fans of the old God of War games, but with a new setting comes unique, exciting gameplay as well as different challenges for Kratos and son, Atreus that we'll be able to experience for ourselves when April 20th comes around. The option can be turned on or off through the settings menu at anytime in-game.

For many, the wait is nearly over. You won't be taking a gondola to the top of the highest peaks in all the Norse Realms, but you will have a far greater margin for error in enemy encounters.

Give Me A Balanced Experience: The mode we'd recommend most players start with. "Give Me God of War" is a mode created to give players the ultimate challenge, one that supplies no safety net. While the first three modes are pretty standard in terms difficulty level progression, the mode "Give Me God Of War" is where things get interesting, locking players into the extreme difficulty the entire play through. Best of all, you can not change difficulties once you start a game on this mode, so if you suddenly realize you're in way over your head, you'll have to start a new game.

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Immersion Mode is the cleanest end of the spectrum, with the interface limited to "just the minimal absolute necessary HUD elements", said Jeet Shroff, gameplay and AI engineering lead at Sony Santa Monica, in a post on the game's website. Don't be sorry, be better? The upcoming action game lets players disable its heads-up display (HUD) nearly entirely, but it's not an all-or-nothing proposition: The settings also allow for toggling specific elements of the UI.

What do you think about this approach to a God of War game?

Players won't be locked into their decision either, so you won't have to be stuck with the Immersion Mode if you turn it on towards the beginning of the game nad find that it's not for you. This startling reimagining of God of War deconstructs the core elements that defined the series - satisfying combat; breathtaking scale; and a powerful narrative - and fuses them anew. Or, for those who aren't willing to sacrifice the display entirely, there's also an option to tap the touch bar to bring up the HUD temporarily before it fades out again.

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